Fort - Unlocked with a Level 10 Home City and is sent in the Fortress Age.
Star Fort, costs 300 Food, 300 Wood and 300 Coin.
Fort attack +50%, range +6 and Line of Sight +6.
Revetment, costs 500 Wood and 500 Coin.
In the Industrial Age, the following upgrades are available: A large amount of units can bring it down as the Fort can only fire on one enemy at a time, though it does splash damage. They can be destroyed with artillery or long range ships such as Monitors or Ironclads. Forts are formidable defenses but are not invincible. Since it is a special Home City shipment, another Fort Wagon cannot be built if the Fort is destroyed unless multiple shipments of wagons are available. They are most often used to gain map control, or to defend a coastline or colony. The Chinese can use the Consulate with Export to send a Fort Wagon.įorts, whilst having impressive hitpoints and a great range, are expensive to repair and can only take on one target at a time (although there is area of effect damage when they fire). Doing so this way will remove the build limit, though each wagon costs 1000 of each resource to create. Choosing to undergo a Revolution will aslo allow the creation of forts. This can only be done once, though some civilizations have access to more than one card that builds Forts. The most common way is to ship a Fort Wagon from the Home City, which turns into a Fort. The Fort can be acquired in several ways. It cannot upgrade units and is available only to some civilizations. On top of this, the Fort can train Barracks and Stable units available to that civilization and Grenadiers if available. The Fort has high defense and attacks units that come within range with a cannon attack (Area 3 vs.